1. Introduction
1.1. Market Scope and Segmental Definition
1.2. Assumptions & Limitation
2. Research Methodology
2.1. Research Approach & Data Sources
2.2. Forecasting Model
3. Executive Summary
3.1. Analyst's Insights
3.2. Top Line Market estimation
3.3. Value Chain Analysis
4. Market Forces
4.1. Key Industry Drivers, Restraints and Opportunities
4.2. Industry Trends
5. Market Outlook by Device Type (Current size & future market estimates)
5.1. Augmented Reality
5.1.1. Head-Mounted Display (HMD)
5.1.2. Handheld Device
5.2. Virtual Reality
5.2.1. Head-Mounted Display (HMD)
5.2.2. Gesture Tracking Devices
5.2.2.1. Data Gloves
5.2.2.2. Others
5.2.3. Projectors and Display Walls
6. Market Outlook by Application (Current size & future market estimates)
6.1. Surgery
6.2. Fitness Management
6.3. Patient Care Management
6.4. Pharmacy Management
6.5. Medical Training and Education
6.6. Others
7. Market Outlook by End-use (Current size & future market estimates)
7.1. Hospitals, Clinics, and Surgical Centers
7.2. Research Organizations and Pharma Companies
7.3. Research and Diagnostics Laboratories
7.4. Government and Defense Institutions
7.5. Others
8. Market Outlook by Regions (Current size & future market estimates)
8.1. North America
8.1.1. U.S.
8.1.2. Canada
8.1.3. Mexico
8.2. Europe
8.2.1. Germany
8.2.2. UK
8.2.3. France
8.2.4. Rest Of Europe
8.3. Asia-Pacific
8.3.1. China
8.3.2. India
8.3.3. Japan
8.3.4. South Korea
8.3.5. Rest Of Asia-Pacific
8.4. Rest of the World
8.4.1. Middle East & Africa
8.4.2. South America
9. Competitive Landscape
9.1. Market Share/Market Ranking Analysis
9.2. Competitive Market Scenario (New Product Innovations, Key Strategic Moves & Partnerships, Start-ups Ecosystem)
10. Company Profiles Includes: Company Overview, Product & Services Offerings, Financials (only for listed companies), New Developments and Innovation)
10.1. Google
10.2. Microsoft
10.3. Daqri
10.4. Psious
10.5. Mindmaze
10.6. Firsthand Technology
10.7. Atheer
10.8. Medical Realities
10.9. Augmedix
10.10. Oculus VR